Sunday, August 29, 2010

Frost Mage / Destro Lock

 I recently had someone ask me on tips for Frost / Destro, so I thought I'd post it here.

My 2s partner is a Frost Mage, and things are going pretty well for us but I have some questions as I am new to playing a PvP Warlock.

1.) Gear - I am sure that there is plenty of room for improvement on my gear, I am just not sure where to start. Currently I am sitting at 1100 Resilience which I have heard can be over doing it for a destro lock. I have 28% Crit, 2700 SP (Self Buffed), and 410 Haste. What are the ideal stats to aim for? If someone could armory me, or provide a link to a geared PvP destro lock, that would be greatly appreciated.

2.) Pet - Now this may be a silly question but is the Felhunter buff / Counter spell useful enough with this comp to generally over rule the use of the succubus while facing most caster/healer, or caster/melee comps?

3.) Comp Difficulty - Any insight to what the hardest comps that we would face would be fantastic. Also, if you could list anything that should be easymode due to a particular strategy with this comp I will be greatful.

4.) General - Anything you think I should generally know, while running destro, or while running this comp?

 My answers:

1. It's mostly down to personal preference & what works for you, but I personally like to aim for a bit of Crit while keeping a good amount of Haste, but above all Spell Power is the best possible stat.  With Haste, be sure to have at least 20%,

2. Personally, I've never seen a Succubus past 2k; it might seem awesome for the peels against melee, but there's a few reasons it's horrible. First off, it has 7-8 Seduces before it goes OOM; second is that it's squishy, really really squishy. The Felhunter is a far superior pet not because of the Counterspell, but because of Devour Magic. Defensive Dispels can be game breaking, especially in a double DPS team. I'm not sure if you've been able to fully grasp the capabilities of Devour Magic, but give a try, and you'll see that being able to Dispel CC's off your Mage will be amazing. Also, your Frost Mage should have more than enough tools to peel melee off you.

3. Any melee / healer team you should have an advantage over due to the Snares & Frost Novas a Mage brings. If there's a Dispeller on their team, be sure to cover up Polymorphs with WC stacks; if there isn't a Dispeller on their team, you might as well automatically win. I imagine your main strat should be to drop a healer in a Deep Freeze -> Death Coil -> Counterspell (Mage). Your Mage should be able to put out some sick damage during the Deep Freeze because of Shatter with Icy Viens up. If it ever gets to where you have them to 20% & he lived through the burst, you can still use the second Counterspell & if it gets even more desperate, use Cold Snap -> Deep Freeze -> Shadowfury (as an interrupt). All this while, be sure to have the other trapped in a Sheep / Fear rotation, & if they're a melee, have them trapped in a Nova.
Only thing I can really see you guys having trouble against would be Druid / DK due to the DK's amazing peels + Cheetah Form.

4. Main thing is to use your Shadowfury wisely, don't use it everytime it's up. See a healer peeking around the pillar? Shadowfury them & use the stun for time to get a Fear off; usually gets them out in the open where you can put out insane pressure on them. Also use it as a peel; if your Mage calls out that his Frost Nova is CD & there's a Warrior on him, use it to give him to get out of there. Be sure to call out EVERYTHING. If you are needing to eat/drink, call out to your Mage if he has any Nova's or anything to give you a few seconds to eat & vice versa. If he needs to Evocate, be sure to keep him safe while he does it. Call out whenever the enemy uses Defensive CD's; ''Hey, that Warrior just popped Shield wall, let's switch targets for a bit.''.
Also, as Destro, your job isn't necessarily to go in there & spam Incinerates. You work to set up a window with CC's where you can blow something up real quick. There are tons of games where I only cast 2-3 Incinerates as I run around Fearing & LoS'ing. Whenever I find someone out in the open, it's a matter of getting off a Shadowfury -> Conflag -> Chaos Bolt -> Death Coil -> 1 or 2 Incinerates & they're dead. Especially with a Mage, you guys should work towards setting up your burst. Ex. ''Healer's out in the open! I'm getting this Warrior in a full Poly, jump on that Pally!'' etc.
An important thing in any double dps comp is to AVOID ANY DAMAGE!


  1. pretty good guide!

  2. Just showing the love

  3. awesome guide, thanks for the insight.

  4. I have no idea what is going on in the blog...